Right now statistics are incorrectly calculated.
The most important one beeing the "tracelength / optimalPath " Statistic.
Also I'm not sure if the constant is generally calculated correctly.
I'm refereing to the Statistic.getSolutionQuotient() method.
It's calculating "localOptimalSolution / optimalSolution" , but I think this could lead to errors since some Searchstrategies are walking further than necessary, therefore distancing themselves from the treasure. This might result in calculating a "LocalOptimalSolution" value which is too high?
Right now statistics are incorrectly calculated. The most important one beeing the "tracelength / optimalPath " Statistic.
Also I'm not sure if the constant is generally calculated correctly. I'm refereing to the Statistic.getSolutionQuotient() method. It's calculating "localOptimalSolution / optimalSolution" , but I think this could lead to errors since some Searchstrategies are walking further than necessary, therefore distancing themselves from the treasure. This might result in calculating a "LocalOptimalSolution" value which is too high?