Clicking House Window will crash, Live multiplayer, alpha test 1 Year 1 Hazat turn, if hi-res, not if low-res, always reproducible.
Seems like gui.HouseWindow.drawTreatyFlags uses WIDTH for HEIGHT.
Thread[AWT-EventQueue-0,6,main]
java.lang.ArrayIndexOutOfBoundsException: Coordinate out of bounds!
at java.awt.image.ComponentSampleModel.setPixel(ComponentSampleModel.java:1038)
at java.awt.image.WritableRaster.setPixel(WritableRaster.java:508)
at util.Util.writeRectPixel(Util.java:1069)
at util.Util.writeRect(Util.java:1056)
at gui.HouseWindow.drawTreatyFlags(HouseWindow.java:253)
at gui.HouseWindow.drawBackground(HouseWindow.java:234)
at gui.HouseWindow.renderWindow(HouseWindow.java:227)
at gui.HouseWindow.paintComponent(HouseWindow.java:134) ...
Clicking House Window will crash, Live multiplayer, alpha test 1 Year 1 Hazat turn, if hi-res, not if low-res, always reproducible.
Seems like gui.HouseWindow.drawTreatyFlags uses WIDTH for HEIGHT.