Open benslv opened 3 years ago
Hello!
Sorry for the late response, my focus shifted onto different projects.
I'm not sure I fully understand what you mean by that? Could you give me an example, if you're still interested in this feature?
Really sorry it's taken me a long time to reply, too! 😅 Sometimes when playing Minesweeper you get put into a position where you have to make a guess on one of the squares in order to progress, and there's no way of working out logically which square you need to pick next.
I was just wondering a feature to generate puzzles that didn't require any guessing would be possible? I'm not entirely sure how one might go about doing this, though...
I'm not sure how easy this would be to implement, but a further improvement could be to have the ability to pass in an argument (
bool
) determining whether the generated puzzle requires any guessing to solve,