Closed jp7677 closed 1 week ago
.. and adjust NvAPI_D3D12_SetAsyncFrameMarker signature (new presentFrameID field).
NvAPI_D3D12_SetAsyncFrameMarker
presentFrameID
While on it, added the two new trivial functions.
By the way, I just noticed that R555 open source headers now include shader extension opcodes. We could import these files as well and use them in fromCode at least.
fromCode
.. and adjust
NvAPI_D3D12_SetAsyncFrameMarker
signature (newpresentFrameID
field).