Closed jpaoneMines closed 11 months ago
Camera default implementations are fine.
ShaderPrograms cannot be copied.
MD5Camera needs deep copy
ModelLoader cannot be copied.
Engines cannot be copied.
Program Pipelines cannot be copied
UBOs cannot be copied
If class is doing internal GPU allocation, VAO/VBO binding, etc then delete copy methods.
Otherwise, determine if shallow copy is appropriate or not.