A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox full scene loader.
This appears to exist as _loop=1 on nTRN and nSHP chunk node dicts, so should be read/merged/written on both groups (transform anims) and instances (transform and model animations).
This appears to exist as _loop=1 on nTRN and nSHP chunk node dicts, so should be read/merged/written on both groups (transform anims) and instances (transform and model animations).