Closed GavinRay97 closed 2 years ago
This is a cmake bug.. it doesn't compute the checksum right in some windows environments. I'd guess it's because it reads the files in text mode instead of binary. I've not checked yet if cmake has this problem reported upstream.
For now, pass cmake the option -DYSFX_SKIP_CHECKSUM=ON
That's what I get for using Windows. Terrible OS, should just re-clone the project to WSL2.
Thanks for the swift reply! 🙏
Issue made at cmake bug tracker https://gitlab.kitware.com/cmake/cmake/-/issues/22936
It turns out the problem is Git's line ending conversions. Problem solved
I suppose maybe I am supposed to regenerate the SHA or something? Unsure why this would happen on first build, as I haven't touched anything though.
Compiled with MinGW GCC 11 on Windows 11