This is probably not a big issue and should not keep you from going to sleep sometimes (as far as I'm concerned):
When you have for example the following code in the @gfx section, processing of all code in that section stops. In this example gfx.debug will not increase:
@sample
gfx.debug_sample += 1;
@gfx
gfx.debug += 1;
// Uncomment this for letting things run 'normal'
/*
gfx_x=10;
gfx_y=10;
tmp=#;
sprintf(tmp,"Just to do something %d", gfx.debug);
gfx_drawstr(tmp);
*/
You can see in the editor whether gfx.debug and gfx.debug_sample (the last one will keep increasing) are increasing or not:
BTW: I'm not trying to find as many bugs as I can find and I'm also not implying they al must be fixed at once, but you people seem really determined to make this plugin a good plugin and therefore I will report what I run into. Maybe at some time I find the strength to set up an environment that I can compile this plugin myself and be a little more constructive. One can always hope...
The view would skip repaints when the view is unchanged, as an optimization; but this optimization has been implemened with a logic error, which should be now fixed in 6dd9cf2.
This is probably not a big issue and should not keep you from going to sleep sometimes (as far as I'm concerned):
When you have for example the following code in the
@gfx
section, processing of all code in that section stops. In this examplegfx.debug
will not increase:You can see in the editor whether gfx.debug and gfx.debug_sample (the last one will keep increasing) are increasing or not:![image](https://user-images.githubusercontent.com/12035455/149028752-be8d5b39-3d28-4cdc-9f36-a8b99360b934.png)
BTW: I'm not trying to find as many bugs as I can find and I'm also not implying they al must be fixed at once, but you people seem really determined to make this plugin a good plugin and therefore I will report what I run into. Maybe at some time I find the strength to set up an environment that I can compile this plugin myself and be a little more constructive. One can always hope...