Closed midspace closed 9 years ago
ok will try it here now any particular commands ?
oh i see its a clone of the main git ok test results -
peer hosting - host can see balance, most commands work peer hosting - client can use help commands and get pop up but no other commands work, or crash the client
DS hosting - admin can see help commands but no other commands seen responsive
logs https://gist.github.com/jpcsupplies/6e169c296faade69570d
I've updated the test mod to address the issues, and it's working now.
ok will retest when i get home, looking promising :)
My Fork is ready to merge in. https://github.com/midspace/Economy_mod
ok ill finish my sync and try to merge it..
.. just as soon as i figure out how to merge that is lol oops
I've been reworking the code as a separate branch to get Client/Server comms working.
An explanation on the 'client side'.
The Mod API code runs all client and servers simultaneously. There isn't a specific module for servers or for clients.
To make this work, you actually have to write your own logic to check if the mod is running on a server or a client. And in the case of a Host (listen server), it is running BOTH! Otherwise, you would end up with each player creating a and loading a balance file on their own computer.
ie... am I a server? -- then read the bank records. -- set up listen hooks for commands from clients.
am I a client? -- set up listen hooks for commands from server. -- set up chat hooks for instructions from user.
The flow: -- user enters a chat command "/bal". -- client examines the command for what the user wants, and either responds directly (if it already has what it needs), or asks the server for detail. -- client sends special message instruction to server. -- server receives message instruction. -- server disseminates message instruction. -- server runs the Balance Message for the user specified. -- server sends Balance Response instruction to client. -- client receives message instruction. -- client disseminates message instruction. -- client displays balance on screen to user.
What I've written just covers the loading, reading, and writing of the file. There isn't any server/client comms to separate this portion of the code.
This what I've done so far published as a test mod. http://steamcommunity.com/sharedfiles/filedetails/?id=515710178
It is currently working.
I haven't actually tested it with two players as yet, or on a dedicated server. But I'm hopeful. :)
It does logging only on the server side. It will save the bank balances only on the server side.