jpcsupplies / Lobby

Gateway world Lobby Mod
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area check - travel all players in sphere #6

Open jpcsupplies opened 8 years ago

jpcsupplies commented 8 years ago

Add some simple trick to trigger travel on any other players within this travel sphere.

Eg, two players go into the lawless void shuttle. one types /depart prior to depart it sends a chat message indicating they are departing at shuttle X any other players connected process this message and check if they are in the same bounding sphere as that travel point; if so also trigger a /depart on them too

This when combined with #5 would mean player 1 (owner of ship) has a copy taken of ship and ship is deleted from this world player 2 (has no access to ship) doesnt attempt to copy the ship or remove it, they just connect to the new server

on arriving at the new server, presumably player 1 has their ship, and player 2 arrives shortly afterwards as well without a ship.

jpcsupplies commented 8 years ago

jumping all requires server side.. so ill sideline this one..