Open ghost opened 3 years ago
There's a bunch of things I'd like to add, like:
I applied for a Epic MegaGrant a couple of months ago. If that is successful, I can start working on these things. Otherwise it may be a while, if at all.
That lightmap baker is too slow to be useful, and I didn't finish it. I want to replace if with a GPU compute version. It will still only be for demonstration / testing purposes. For anything non-trivial you're better off baking in something fully featured, like Blender.
I see, thank you for answer! I wish you'll get that grant, you deserve it!
In addition to Embree, could you add a simple OptiX bake option for the viewer? :)
Also, is it possible to export viewer's meshes/UVs with the bake image to open them in an external program like Blender?
Thanks!