Closed F0bes closed 9 months ago
As per the manual, TH0 and TH1 are 9 bits wide. Simply increasing this mask would break the intro scene to TearRingSaga Series: Berwick Saga
The second part of the PR fixes that, by properly resetting TH0 and TH1 when IPU_CTRL.RST is set
You can test this as well by using this program ipu_th100.zip
PR:
MASTER:
PS2: (Excuse the poor photography, I haven't had time to set my stuff up properly)
Related PCSX2 issue and PR https://github.com/PCSX2/pcsx2/issues/6057 https://github.com/PCSX2/pcsx2/pull/8001
Very nice! Thanks a lot for bringing this fix!
As per the manual, TH0 and TH1 are 9 bits wide. Simply increasing this mask would break the intro scene to TearRingSaga Series: Berwick Saga
The second part of the PR fixes that, by properly resetting TH0 and TH1 when IPU_CTRL.RST is set
You can test this as well by using this program ipu_th100.zip
PR:
MASTER:
PS2: (Excuse the poor photography, I haven't had time to set my stuff up properly)
Related PCSX2 issue and PR https://github.com/PCSX2/pcsx2/issues/6057 https://github.com/PCSX2/pcsx2/pull/8001