jpd002 / Play-

Play! - PlayStation2 Emulator
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Bloody Roar 3 not save test menu #1300

Closed Nicktamer closed 8 months ago

Nicktamer commented 8 months ago

Quick summary

Bloody Roar 3 namco system 246 version do not saving the change in test menu, no backupram files create in arcadesave

System Details

Describe the ambient being used to run Play! Information needed:

Issue Details

When you acces the test menu the change aren't saved. No backupram files is created in arcadesave

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Hydreigon223 commented 8 months ago

It's a know problem with any game running on system 246. System 256 games save fine.

Nicktamer commented 8 months ago

It seems to me Soulcalibur 3 and smash court are system 246 and the backupram is created in arcade save and the change of the test menu are saved. So maybe not all of 246 are affected

jpd002 commented 8 months ago

Bloody Roar 3 and Ridge Racer use an older version of the sys2x6 IOP modules. It's implemented in a separate codepath in the emulator and it was missing the part to handle backup RAM accesses. This should fix it: https://github.com/jpd002/Play-/tree/bloody_roar_3_backupram

Nicktamer commented 8 months ago

Oh nice thanks so much that's cool. Did you think it will be merged on the next update at master for testing that?

Hydreigon223 commented 8 months ago

This explains why Vampire Night was affected as well (another earlier 2x6 title using the older IOP module).

jpd002 commented 8 months ago

Yes, I'll merge it tomorrow.

This explains why Vampire Night was affected as well (another earlier 2x6 title using the older IOP module).

Oh yeah, right, I forgot about that one.

jpd002 commented 8 months ago

Fix merged.