I have tried patching the Play!.ipa on versions 0.62 (stable) and 0.63-g9b7f7fca (nightly) with TrollJitEnabler and custom entitlements to be non-sandboxed. However, this causes extreme lag using both OpenGX and Vulkan in version 0.62 (0-4 fps), and 0.63-g9b7f7fca fails to get past "Scanning collection" loading screen.
System Details
iOS 16.5
iPhone 12 A14
Play! version 0.63-g9b7f7fca
Issue Details
The Play! process seems to be duplicating itself. I viewed my iPhone processes using CocoaTop, and Play! was listed at least 50 times and all the processes combined used well over 500% of my CPU. The process is /var/containers/Bundle/Application/A7B7F69D-C677-4224-9035-6B-D7F6B5DCEB/Play.app/Play.
When viewing the top process, the Resident Memory Usage is only 24 MB, while the Virtual Address Space Usage is over 389 GB.
Quick summary
I have tried patching the Play!.ipa on versions 0.62 (stable) and 0.63-g9b7f7fca (nightly) with TrollJitEnabler and custom entitlements to be non-sandboxed. However, this causes extreme lag using both OpenGX and Vulkan in version 0.62 (0-4 fps), and 0.63-g9b7f7fca fails to get past "Scanning collection" loading screen.
System Details
Issue Details
The Play! process seems to be duplicating itself. I viewed my iPhone processes using CocoaTop, and Play! was listed at least 50 times and all the processes combined used well over 500% of my CPU. The process is
/var/containers/Bundle/Application/A7B7F69D-C677-4224-9035-6B-D7F6B5DCEB/Play.app/Play
.When viewing the top process, the Resident Memory Usage is only 24 MB, while the Virtual Address Space Usage is over 389 GB.
Entitlements file used to patch:
Screenshots/Videos.