jpd002 / Play-

Play! - PlayStation2 Emulator
http://purei.org
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Jet Li : Rise to Honor isn't playable #69

Closed jpd002 closed 6 years ago

jpd002 commented 8 years ago

Mentionned in #7.

paulaz2 commented 8 years ago

@jpd002 Emmm isn't there any way you can make this game work but it also needs the right analog stick to fight

jpd002 commented 8 years ago

Analog stick is being worked on : https://github.com/jpd002/Play-/tree/android_analog

paulaz2 commented 8 years ago

@jpd002 I love your work keep it up keep on giving us hope...am sure ps3 emulator will be possible on android maybe 2020,that means on the next build we should be expecting the analog stick,what of the R1,R2,L1,L2?

ghost commented 8 years ago

It does work (meaning it can boot), but the screen freeze frames whenever you send any input, and, if you wait for the intro movie to finish (10-20 minutes), it just hangs on a black screen. It "works" but it isn't playable yet, and I'm a bit confused as to what the issue from my testing/debugging of it.

I tested it a while back and it's still "Intro only" in the compatibility list. I've also been looking into analyzing how PCSX2 is running it and I'm trying to figure out what the issue is but it's very tough.

For me at least, PS2 emulation is still a big challenge and I'm still learning from SDKs/documentation.

jpd002 commented 8 years ago

@gambrio Thanks for the precisions, I've updated the title of the issue. I don't have the game yet, so I can't debug that problem right now.

paulaz2 commented 8 years ago

@jpd002 heres the link for the game (removed link) and guys happy new month my friend also asked me to ask you that when will this emu have a stable version?

jpd002 commented 8 years ago

Thanks for the information, but please refrain from posting links to copyrighted materials. I have bought the game and will be receiving it next week.

paulaz2 commented 8 years ago

@jpd002 Ok thanks,i plan on buying the lenovo s8 tab any hope if play will work on it?

jpd002 commented 8 years ago

@paulaz2 Won't play it at the moment because the emulator isn't compiled for x86 on Android. I do need to get an x86 Android device to test on though.

paulaz2 commented 8 years ago

@jpd002 So when is the next building coming out? @gambrio why are you showing as a ghost?

paulaz2 commented 8 years ago

@jpd002 what about the R1,R2,L1 and L2 buttons?

jpd002 commented 8 years ago

@paulaz2 Weekly builds are released every Sunday around 10PM EST. Shoulder buttons (R1/R2/L1/L2) will be in next build.

paulaz2 commented 8 years ago

Thats cool,any idea of downhill domination is working? And i will like to get screenshots

paulaz2 commented 8 years ago

So no one wana give me answer about downhil domination?

paulaz2 commented 8 years ago

@jpd002 I Thought you said you will have the jet li rise to honor this week have you?

jpd002 commented 8 years ago

@paulaz2 Nope, sorry, I didn't get the game yet.

paulaz2 commented 8 years ago

Ok now is downhill domination issue someone said its stuck on loading screen

jpd002 commented 8 years ago

Added some missing instructions and the game goes a bit further:

jetli_1 jetli_2

There seem to be an issue with collision detection though as characters are going through the floor.

paulaz2 commented 8 years ago

@jpd002 its buggy but nice work..i thinks its graphic issues bufferred or non-bufferred rendering might help just like ppsspp,but this is not ppsspp its PLAY! And i know ps2 emulation is hard...how about trying to add frameskipping to the emulator that might help,so what do u thinks is the problem with this game?

paulaz2 commented 8 years ago

@jpd002 will the latest version be able to run jet li rise to honor well?

jpd002 commented 8 years ago

@paulaz2 Nope, it's still broken at the moment. I don't think frameskipping will do much since rendering isn't the bottleneck

paulaz2 commented 8 years ago

@jpd002 At first during the intro this game was running 22 f/s then when it got to in game it was running 12 f/s,what does this mean?

paulaz2 commented 8 years ago

Please can you make openGL ES v2.0 for this emulator?

paulaz2 commented 8 years ago

@jpd002 is there any new video or picture you wanna show me?

jpd002 commented 8 years ago

@paulaz2 Nothing new to show, sorry. Also, I have no plans to support GLES 2.0.

paulaz2 commented 8 years ago

Ok

paulaz2 commented 7 years ago

Hi guys am back Happy New Year everyone

paulaz2 commented 7 years ago

@jpd002 have done testing on this game on a Mali T-720 device the intro of the game have critical graphic issues and when it reaches in game the emu force closes.

paulaz2 commented 6 years ago

Intro glitches on android.....and app force closes at ongame

jpd002 commented 6 years ago

When you say "intro", do you mean the cutscene where you see Jet Li speaking to the other guys?

paulaz2 commented 6 years ago

Yes On 9 Aug 2017 18:55, "Jean-Philip Desjardins" notifications@github.com wrote:

When you say "intro", do you mean the cutscene where you see Jet Li speaking to the other guys?

— You are receiving this because you were mentioned. Reply to this email directly, view it on GitHub https://github.com/jpd002/Play-/issues/69#issuecomment-321332593, or mute the thread https://github.com/notifications/unsubscribe-auth/AMSK8294UWo91FUdhq48VmyrgEmYcbuCks5sWfJ_gaJpZM4FOz46 .

jpd002 commented 6 years ago

Ok, thanks, I'll take a look.

paulaz2 commented 6 years ago

OK thanks

jpd002 commented 6 years ago

Crash seems to be fixed on master, but intro is still glitchy. I'll look into it.

paulaz2 commented 6 years ago

Yes was not able to see anything

paulaz2 commented 6 years ago

screenshot_20170831-192859

jpd002 commented 6 years ago

Yup, I got something similar on my end. It's probably due to a bug in AArch64 code generation. Still looking into it.

paulaz2 commented 6 years ago

Nice.... When do you plan on the emulator speed development.

jpd002 commented 6 years ago

Last version got some speed improvements, still working on others.

paulaz2 commented 6 years ago

Well on which games cause I didn't noticed?

jpd002 commented 6 years ago

I've reduced the overhead of executing recompiled CPU blocks, so, it improves games that have high CPU usage. But it's fairly minor, so, there might be a few FPS increase for these games. Most 3D games have high VU and VIF usage, so, it won't make a big difference for them.

I'm working on fixing a performance problem in the main thread/GS thread communication system. Still experimenting with this one, but it's most likely the source of the "FPS goes down when there's lots of text appearing on screen" problem.

paulaz2 commented 6 years ago

Nice @jpd002 it seems if this game intro can be fixed the in game will be also.......please I will like you to do a test on the PC version for me please?

paulaz2 commented 6 years ago

A video footage.

jpd002 commented 6 years ago

What do you mean? Like record what happens with this game on the PC version of the emulator?

paulaz2 commented 6 years ago

Yes 😁

paulaz2 commented 6 years ago

Still waiting@jpd002

paulaz2 commented 6 years ago

@jpd002

jpd002 commented 6 years ago

Fixed the issue. screenshot_20180322-104350

It was broken because I had the wrong type for signed 8-bit values: https://github.com/jpd002/Play--Framework/commit/de517cefd3587dedc4287dbfe5e16d1825c69dde.

You can grab the latest build here: https://s3.us-east-2.amazonaws.com/playbuilds/6f60107a/Play-release.apk

Related compat issue: https://github.com/jpd002/Play-Compatibility/issues/61.