Open Sombrero28 opened 5 years ago
This game hangs because a EE thread seems to be running while it shouldn't be. The thread waits for an invalid semaphore (value 0) that's never initialized anywhere in the game's code. Maybe waiting for that semaphore on a real PS2 locks the thread.
Hacking the system call to do that allows the game to go further: But it still can't go past that screen.
Last Tested On 15-05-2021 - https://github.com/jpd002/Play-/commit/e57a85dc
Known Issues & Notes Now goes in-game. Related
Screenshots