jpd002 / Play-Compatibility

Play! - Compatibility Tracker
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[SLPM-66140] Atelier Marie + Ellie (English fantranslation) - Marie to Elie no Atelier: Salburg no Renkinjutsushi 1 & 2 #1067

Open sifiro opened 4 years ago

sifiro commented 4 years ago

Last Tested On 22/01/2020 - https://github.com/jpd002/Play-/commit/baa0cd0a

Known Issues & Notes Black Screen, (Not tested vanilla, It's working in PCSX2) state-loadable

Related https://www.romhacking.net/translations/3494/

528, #41, #42, #876 , #868 (Same Developers, but all NTSC-U, This is NTSC-J so, maybe encoding issues, and this is a port/multigame from PS1)

Screenshots output-teste

sifiro commented 4 years ago

31-03-2020 - jpd002/Play-@8af8a752 Change State to state-intro:

(Screenshot moved to first post)

jpd002 commented 4 years ago

Quick note also, the text is visible on Vulkan (the game uses alpha testing which isn't fully supported on OpenGL).

sifiro commented 2 years ago

Add memcard issue flag. Checking the memcard cause deadlock/lock issue.

jpd002 commented 2 years ago

Memory card issue is now fixed by https://github.com/jpd002/Play-/commit/f5fcebb25a34ae6e4d96b082b75e33e0776516da.

sifiro commented 2 years ago

Testing with: Play! b8e16159 It's almost playable, But It's looks like some screen effects makes slow-down the game (this effect for example), in every battle or selecting games. marie some minor glitches (I think happens also in PCSX2 with some scaling): marie2 screenshot Which maybe is fixable with graphics hacks. hacks