jpd002 / Play-Compatibility

Play! - Compatibility Tracker
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[SCUS-97399] God of War #199

Open jpd002 opened 6 years ago

jpd002 commented 6 years ago

Last Tested On [15/05/2019] - https://github.com/jpd002/Play-/commit/527a78a6f29cb2f8f41c3019b12cf0635f31f041

Known Issues & Notes With the branch https://github.com/jpd002/Play-/tree/gow it's now possible to reach in-game, but there is too much geometry exploding all over the screen that isn't possible to progress much. The branch https://github.com/jpd002/Play-/tree/gow%2Bfmac does improve some of those issues, but not enough to be playable yet.

Related

575 - EU version

Screenshot(s)/Video(s) Gameplay: https://www.youtube.com/watch?v=piGIC9UOnEI

boberto5888 commented 6 years ago

jpd002: Moved info in first post.

boberto5888 commented 5 years ago

Some other stuff:

The merge of the dual_source_blending branch (partially) fixed various issues like opaque background fog appearing in foreground or objects randomly being silhouetted.
Makes fog/silhouetting less opaque but there's still a semitransparent box of fog/tint a short distance from the camera.

●  The merge of the shadowhearts2 branch fixed issues with the game running at an increased internal speed.


Oh, and the Sly games have similar issues with the world being covered in a layer of green.

ericsonia commented 3 years ago

https://github.com/jpd002/Play-/commit/130fe289

Now stop working Screenshot_20210528-233723909

ericsonia commented 3 years ago

https://github.com/jpd002/Play-/commit/62297f6a

Now work again Screenshot_20210601-103131261