jpd002 / Play-Compatibility

Play! - Compatibility Tracker
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[SLES-50176] Oni #59

Open jpd002 opened 6 years ago

jpd002 commented 6 years ago

Last Tested On 2017-07-28

Known Issues & Notes

Related

Screenshots capture6

jpd002 commented 6 years ago

More details here: https://github.com/jpd002/Play-/issues/595.

jpd002 commented 6 years ago

Thanks for the details, I've updated the report.

ghost commented 6 years ago

You are welcome :). I have just a little request for the compat list, can you make 2 other labels?

jpd002 commented 6 years ago

I've added a mipmapping label. What do you mean by "death of field"? You mean "depth of field"?

ghost commented 6 years ago

Yes, it's depth of field, sorry for the bad orthography :).

ghost commented 6 years ago

You can add the depth of field label on this game and the mipmapping label on Ace combat games, Ratchet games, Jak games and Tribes aerial assault.

jpd002 commented 6 years ago

Do you know which GS feature is used to build the DoF effect? Is it using the depth buffer as a texture?

I'll add the mipmapping tag on other games.

ghost commented 6 years ago

As far I remember, it's the texture cache. I don't know however if it is using this as a texture. I have linked a PCSX2 PR for the depth of field. https://github.com/PCSX2/pcsx2/pull/1306/files

jpd002 commented 6 years ago

Ah, yeah, this is using depth as a texture. I'll add that issue label.

ghost commented 6 years ago

@jpd002 A screenshot for your compat report :).

capture6

ghost commented 6 years ago

@jpd002 Oni don't use mipmapping :).

jpd002 commented 6 years ago

Oops, my mistake! Thanks!

ghost commented 6 years ago

I forgot to mention one thing, FMV's have an incorrect output:

capture

darkpigeon commented 3 years ago

Last Tested On 2017-07-28

Known Issues & Notes

  • Goes in game if instruction at 0x001cef7c is patched to NOP.
  • You must constantly switch between the normal and the high resolution to avoid black screens.
  • Need the hardware death of field support in order to display correctly lights ingame
  • The Konoko step sounds are incorrect

Related

Screenshots capture6

I know this help the French version goes ingame but can you please provide a similar patch to NOP for the English version (SLES-50134)? @jpd002