yeah title says it all. (i understand it's not high on priority list but worth a shot.. and ill just leave it here for now until hopefully it gets into squaremap)
This is something I can definitely see myself using. When rendering multiple large worlds, the size does grow and MySQL is unmetered storage I like to utilize!
yeah title says it all. (i understand it's not high on priority list but worth a shot.. and ill just leave it here for now until hopefully it gets into squaremap)![image](https://user-images.githubusercontent.com/65664977/145222681-3123cb8f-e2b9-4bbd-a1be-8cb75e126b93.png)