Open beijanm opened 1 year ago
USAGE OF:
HOOK: 3.6 Points: 3.6-4.0 Reason: Can be more visually appealing but it is creative.
KNOWLEDGE: 3.9 Points: 3.6-4.0 Reason: Proper backend with a functioning API.
VALUE: 0.7 Points: 0.6-1.0 Reason: Only applicable to a small audience not as useful for the real world.
WOW FACTOR: Reason: Doesn't go above and beyond but has all requirements.
8.2/9
HOOK: Good Points: 3.7 Reason: Randomized cards and dictionary, simple but works; not much of an interesting opening
KNOWLEDGE: Good Points: 3.8 Reason: All the code works, APIS and features all working, but could have explained more
VALUE: Ok Points: 0.7 Reason: Could have explained the bigger purpose of generating random cards
WOW FACTOR: Visually pleasing, randomizes the objects but it doesn't do anything out of the box. It is similar to an example API used before like the Jokes.
USAGE OF:
HOOK: Points: 3.8 Reason: Was interesting to me because I like Clash Royale
KNOWLEDGE: Points: 3.8 Reason: Seemed to understand the logic of what they were saying overall even if shaky at times
VALUE: Points: .9 Reason: Functionality is actually useful to players
WOW FACTOR: Reason: Very cool to someone who plays the game that their project is based on. Took a different perspective on it too.
SCORE: 8.5/9
USAGE OF:
HOOK: Points: 3.9 Reason: Appealing to Clash Royale I game which I have played before.
KNOWLEDGE: Points: 3.8 Reason: All the code works and explained the logic thoroughly
VALUE: Points: .95 Reason: As a player who has played Clash Royale before, I can see how this actually has a lot of value to the Clash Royale audience.
WOW FACTOR: Creating a project related to a game in a different way than I imagined or expected.
SCORE: 8.65/9
USAGE OF:
HOOK: Points: 3.6-4.0 Reason:
KNOWLEDGE: Points: 3.6-4.0 Reason:
VALUE: Points: 0.6-1.0 Reason:
WOW FACTOR: Reason: