Closed GoogleCodeExporter closed 9 years ago
Hi!
Thanks for reporting this bug.
Could you provide the texture image, so we can reproduce the problem.
Even a degraded one should be enough.
Thank you,
Manuel
Original comment by garnier....@gmail.com
on 16 Jun 2011 at 2:49
Hi,
Sure, I can provide the texture file. Unfortunately, I won't be able to do so
before next week.
Regards, Niko
Original comment by lethal.g...@googlemail.com
on 27 Jun 2011 at 4:39
Hi again,
I've prepared a complete example .citygml file. Sorry for not providing this
from the start, but I had to ask for permission to do so first. I stripped all
geometry except the faulty building wall polygon. Note that I kept all the
texture definitions though, because removing them surprisingly also removes the
problem.. (maybe a hint?). The texture is also included. Just unzip and open
the .citygml file using osgviewer.
I also checked if the problem is really related to libcitygml, and it seems so.
The coordinates returned by citygml::Polygon::getTexCoords() are different than
the values in the xml file.
Regards,
Niko
Original comment by lethal.g...@googlemail.com
on 4 Jul 2011 at 3:29
Attachments:
Hi,
Excellent! We'll look into it as soon as we can.
Thanks for the hint about the function that may cause a problem :)
Cheers,
Manuel
Original comment by garnier....@gmail.com
on 5 Jul 2011 at 1:24
Sorry for the delay. I think I have just fixed the issue in revision 116.
Please update and tell me if it's better now.
Best regards,
Joachim
Original comment by jpouder...@gmail.com
on 20 Jul 2011 at 3:04
Hi Joachim,
i tested it with several tiles that where formerly affected by this issue.
Looks very good. I did not find buildings with obviously wrong texture mappings.
Thanks a lot,
Jan
Original comment by jan.kli...@gmail.com
on 21 Jul 2011 at 7:23
Original comment by jpouder...@gmail.com
on 21 Jul 2011 at 7:25
Original issue reported on code.google.com by
lethal.g...@googlemail.com
on 19 Apr 2011 at 6:52Attachments: