Currently, a scene or an automation which would result in the same state of the player (i.e. player is paused and scene says "pause"), will toggle the state.
Expected behavior
If the scene or an automation do not change the state of the speaker, it should not be toggled.
Current behavior
Currently, a scene or an automation which would result in the same state of the player (i.e. player is paused and scene says "pause"), will toggle the state.
Expected behavior
If the scene or an automation do not change the state of the speaker, it should not be toggled.