Opening or using the inventory crashes the game. Probably a rendering issue.
===================ERROR================================================
[GCC 4.4.5] on linux2
Type "copyright", "credits" or "license()" for more information.
****************************************************************
Personal firewall software may warn about the connection IDLE
makes to its subprocess using this computer's internal loopback
interface. This connection is not visible on any external
interface and no data is sent to or received from the Internet.
****************************************************************
IDLE 2.6.6 ==== No Subprocess ====
Traceback (most recent call last):
File "/home/matt4525/Pygame/jpulec-My--RPG-74aebe0/Game.py", line 335, in
game.mainloop()
File "/home/matt4525/Pygame/jpulec-My--RPG-74aebe0/Game.py", line 59, in mainloop
self.playerInput(e)
File "/home/matt4525/Pygame/jpulec-My--RPG-74aebe0/Game.py", line 170, in playerInput
self.startMenu()
File "/home/matt4525/Pygame/jpulec-My--RPG-74aebe0/Game.py", line 327, in startMenu
self.instance.menuMain()
File "/home/matt4525/Pygame/jpulec-My--RPG-74aebe0/StartMenu.py", line 28, in menuMain
self.menu.show()
File "/home/matt4525/Pygame/jpulec-My--RPG-74aebe0/StartMenu.py", line 501, in show
GlobalData.display.getScreen().blit(GlobalData.textureManager.textures[self.team.team[x].currentSkin][0], (96,96), GlobalData.textureManager.spriteRects[self.team.team[x].currentSkin][self.facing])
TypeError: object cannot be interpreted as an index
Opening or using the inventory crashes the game. Probably a rendering issue. ===================ERROR================================================ [GCC 4.4.5] on linux2 Type "copyright", "credits" or "license()" for more information.
IDLE 2.6.6 ==== No Subprocess ====