issues
search
jpw1991
/
chebs-mercenaries
Cheb's Mercenaries adds mercenaries to Valheim that you can purchase with gold and upgrade with materials to fight (warriors, archers) or perform work (lumberjacks, miners).
The Unlicense
3
stars
3
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Bug ''NoplayerHPBarNickname''
#58
Simoss22
closed
3 weeks ago
1
Waiting mercenaries start to roam after world restart
#57
Tholwin
opened
1 month ago
2
A "don't move" option (Guard?)
#56
Tholwin
opened
1 month ago
3
Add helmet options
#55
jpw1991
opened
3 months ago
0
permit spawning of armoured mercs via console
#54
jpw1991
closed
3 months ago
1
Certain mod configurations can apparently result in null object due to load order
#53
jpw1991
closed
3 months ago
2
51 prepare for ashlands
#52
jpw1991
closed
4 months ago
0
prepare for ashlands
#51
jpw1991
closed
4 months ago
0
implement catapult minion
#50
jpw1991
closed
3 months ago
0
ZNetView warnings
#49
YarikMix
opened
7 months ago
1
Idle Activities for Mercenaries (eg. sitting in chairs)
#48
jpw1991
opened
7 months ago
0
Aggression Modes: only attack if attacked
#47
jpw1991
opened
8 months ago
0
Mercenary mages
#46
jpw1991
opened
8 months ago
0
PvP: Siege Minions eg. Battering Ram, Siege Troll
#45
jpw1991
closed
3 months ago
0
2.2.3: Permit PvP - if enabled, minions will attack players and creat…
#44
jpw1991
closed
8 months ago
0
No Mercs appear, thing not removed from box.
#43
Rallyrick
closed
9 months ago
2
Any chance of getting a farmer?
#42
pjotrpottervogel
opened
9 months ago
2
2.2.2: Fix issue of configs not syncing reliably
#41
jpw1991
closed
9 months ago
0
fix unreliable config sync
#40
jpw1991
closed
9 months ago
0
Decorative NPCs with fixed animation
#39
jpw1991
opened
9 months ago
0
2.2.0: update for hildr's
#38
jpw1991
closed
11 months ago
0
update hildr's
#37
jpw1991
closed
11 months ago
0
2.1.1: CVL updated to 2.3.1; add HeavyLogging config for optional hea…
#36
jpw1991
closed
1 year ago
0
HP not working correctly
#35
jpw1991
closed
1 year ago
0
displayed mercenary status
#34
neronrk
closed
1 year ago
3
Mercenaries should have a way to heal over time
#33
BillBeckerAtBounteous
opened
1 year ago
1
stances
#32
jpw1991
opened
1 year ago
0
null object updating chest recipe
#31
jpw1991
opened
1 year ago
0
idea: fully custom equipment & rebalance of mod
#30
jpw1991
opened
1 year ago
0
Negotiation Skill
#29
jpw1991
opened
1 year ago
0
1.5.1: fix roam not working; add missing locs; set up workflow
#28
jpw1991
closed
1 year ago
0
roam not working
#27
jpw1991
closed
1 year ago
0
25 prepare for test branch
#26
jpw1991
closed
1 year ago
0
prepare for test branch
#25
jpw1991
closed
1 year ago
0
Human Minions can survive underwater
#24
pjmichor
closed
1 year ago
2
22 weapons of command
#23
jpw1991
closed
1 year ago
0
weapons of command
#22
jpw1991
closed
1 year ago
0
Set skin color not working
#21
jpw1991
closed
1 year ago
0
17 add hair and beards
#20
jpw1991
closed
1 year ago
0
implement public API for KG's Marketplace
#19
jpw1991
opened
1 year ago
0
permit minions to attack other players that are not the owner
#18
jpw1991
closed
8 months ago
0
add hair and beards
#17
jpw1991
closed
1 year ago
0
use human animations on the mercs
#16
jpw1991
closed
1 year ago
1
gatherer minion
#15
jpw1991
opened
1 year ago
0
optional rubberband teleport
#14
jpw1991
closed
1 year ago
1
wand won't work to command mercs
#13
jpw1991
closed
1 year ago
1
1.2.0: if a woodcutter is swinging, but missing, the damage gets deal…
#12
jpw1991
closed
1 year ago
0
worker improvements
#11
jpw1991
closed
1 year ago
0
frozen minions
#10
jpw1991
closed
1 year ago
1
Commandable workers
#9
Cordain
closed
1 year ago
2
Next