Keeping the thresholds in mind, check that every damaged structure is being properly repaired
By default, wood is not repaired until <= 25% hp, whereas other objects eg. stone are always repaired
[ ] AlwaysRepair config entry
Using this new comma delimited list of prefab names, certain prefabs will always be repaired and ignore the aforementioned thresholds. Default value are sharpened stakes because although wooden, they should always be kept at 100% hp.
[ ] If an NPC uses the Orb of Beckoning, there should be no error reported
Testing
AlwaysRepair
config entryOrb of Beckoning
, there should be no error reported