Closed Zudakas closed 1 year ago
Hi Zudakas,
Thanks for opening the issue. Unfortunately, I cannot apply Tameable to the Neckros and Worker minions because, especially in the case of the Neckro, it will mess up their functionality.
Azumatt checks not only Tameable
but also the creature's faction because the minions belong to the Player
faction - even if they have no Tameable
component on them.
Maybe certain creatures can be exempted via configs and won't be affected by the ward. Something like Exemptions = ChebGonaz_NeckroGatherer,ChebGonaz_SkeletonWoodcutter,ChebGonaz_SkeletonMiner
Ok, wasn't sure if it was an easy fix on your end or not, I'll go pester them :)
Sounds good haha. You can point them here and I'll help, if I can, to solve the problem
As of the newest version, only the Neckro should be affected by the ward. The workers count as tames
Describe the bug
Incompatibility with WardIsLove mod - Push Creatures out of ward area setting. If turned on, all non-commandable summons (Neckros, Lumberjacks, Miners, etc) will be pushed from the ward area, including through walls. If creature damage is turned on, they are also damaged.
To Reproduce (if applicable)
Install WardIsLove mod ( https://valheim.thunderstore.io/package/Azumatt/WardIsLove/ ) and turn on Push Creatures from Ward Area, as well as Damage Creatures within Ward Area.
Summon non-commandable summons, or place summoning pylons for Neckros (Not sure about the bats, leeches, or the others, but assumably they are also affected).
Expected behavior (if applicable)
Summons behave as intended, unaffected by the ward (
Screenshots (if applicable)
Desktop
Game version Current (Mistlands Update)
Possible Fix:
Apply tameable tag to all summons if possible.