Closed jpw1991 closed 1 year ago
Quality (how many stars a creature has) is currently hardcoded to necromancy level:
int quality = 1; if (playerNecromancyLevel >= 70) { quality = 3; } else if (playerNecromancyLevel >= 35) { quality = 2; }
To permit greater user control, we should expose these ranges to the config.
Places to check:
Quality (how many stars a creature has) is currently hardcoded to necromancy level:
To permit greater user control, we should expose these ranges to the config.
Places to check: