Closed jpw1991 closed 1 year ago
I'm surprised you didn't add needle arrows. is it because they're too easy to make? might make a nice resource sink for needles alongside the melee skeletons.
@Kherae it's because of two reasons:
If people really want needle arrows though, it'll be easy when https://github.com/jpw1991/chebs-necromancy/issues/82 is done to just change the resource requirements for iron to be needle arrows instead.
Closing because issue completed in 2.1.0
Description
I want more control/input over archer damage. Like, crappy arrows = crappy archers, great arrows = great archers.
Solutions