"Kill 3 Rats. "
I created a npc: Type: Silverfish, Name: Rat, Trait: Sentry
The listener just fires the event if it is a "Human"-Sentry or if it isnt an Sentry.
If i use a normal npc (type: Silverfish, Name, Rat, Trait: No Trait):
The Npcs are to slow ( Gived them Speed power:50 and theyre very slow ... xD)
The Npc will follow the player after Death.
For the second issue i created an Assignment which let them at Death:
attack stop
follow stop
Doesnt work ...
If someone needs to talk with me to explain me smth. [Skype: robin.staab]
I tried to make a simple quest:
"Kill 3 Rats. " I created a npc: Type: Silverfish, Name: Rat, Trait: Sentry The listener just fires the event if it is a "Human"-Sentry or if it isnt an Sentry.
If i use a normal npc (type: Silverfish, Name, Rat, Trait: No Trait):
For the second issue i created an Assignment which let them at Death:
Doesnt work ...
If someone needs to talk with me to explain me smth. [Skype: robin.staab]