I'm trying to run vivecraft on the Augmented Triad modpack v0.9.5.
VC installed fine and the game launches and runs smooth, however once I load into a world I am unable to locomote (IRL movement tracks fine), mine/attack or build/interact, the buttons on the controllers simply dont work.
This issue does not persist in menus, leading me to believe that it is some sort of keymapping issue or, more likely, a conflict with a movement mod. My install with "vanilla" minecraft (VC only) works fine, so it isnt an issue with an improper install or faulty hardware.
I have tried disabling a few movement related mods, but with the size of the pack I cant remember them all. Any help or advice given is appreciated
-Katsar.
(Not that it should make much difference but just in case my specs are:
Asus Z-170A MoBo
Zotac GTX-1080 GPU
16gb Corsair Dominator Platinum 3200 RAM
i7-6700k CPU @ 4.0Ghz
Windows 8.1 x64 OS)
Yes, it was, I disabled it and now it works perfectly. I guess I overlooked it when checking the compatibility list against the pack. Thanks for the help man
I'm trying to run vivecraft on the Augmented Triad modpack v0.9.5.
VC installed fine and the game launches and runs smooth, however once I load into a world I am unable to locomote (IRL movement tracks fine), mine/attack or build/interact, the buttons on the controllers simply dont work.
This issue does not persist in menus, leading me to believe that it is some sort of keymapping issue or, more likely, a conflict with a movement mod. My install with "vanilla" minecraft (VC only) works fine, so it isnt an issue with an improper install or faulty hardware.
I have tried disabling a few movement related mods, but with the size of the pack I cant remember them all. Any help or advice given is appreciated
-Katsar.
(Not that it should make much difference but just in case my specs are: Asus Z-170A MoBo Zotac GTX-1080 GPU 16gb Corsair Dominator Platinum 3200 RAM i7-6700k CPU @ 4.0Ghz Windows 8.1 x64 OS)