jrenner / gdx-proto

GDX Proto - a lightweight 3D engine built with libgdx
Apache License 2.0
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Extract all fps-demo related files into a new project #7

Open Caresilabs opened 10 years ago

Caresilabs commented 10 years ago

All references to the demo should be moved to a new project so gdx-proto can be used as a library.

jrenner commented 10 years ago

Yeah, gdx-proto being made into a library is something that needs to be done but it gives me a headache just thinking about it. Definitely doable though.

Caresilabs commented 10 years ago

We will help :) And it will be totally worth it!

jrenner commented 10 years ago

Before any work on this is done there should probably be a short document detailing what needs to be done and how

Caresilabs commented 10 years ago

I agree! I have time tomorrow to work on the engine. Finishing terrain class.

Nice work on billboard! Is it possible to change the UV coordinates to a texture regions so the user can use texture atlas?

jrenner commented 10 years ago

Yes, that's exactly what it does. Check the billboard model code in ModelManager On Aug 30, 2014 12:01 AM, "Caresilabs" notifications@github.com wrote:

I agree! I have time tomorrow to work on the engine. Finishing terrain class.

Nice work on billboard! Is it possible to change the UV coordinates to a texture regions so the user can use texture atlas?

— Reply to this email directly or view it on GitHub https://github.com/jrenner/gdx-proto/issues/7#issuecomment-53895453.

Caresilabs commented 10 years ago

Yes I know however I phrased my question a bit wrong.

Now what it does is creating a billboard model with regions.

If I want 2 billboards with 2 different regions do I have to create a new model? Because if we could use the same model (save memory) that would be best.

Cheers

jrenner commented 10 years ago

I get it now. I'm not sure it's possible, but on the other hand, models with such few vertices shouldn't take up much memory On Aug 30, 2014 12:15 AM, "Caresilabs" notifications@github.com wrote:

Yes I know however I phrased my question a bit wrong.

Now what it does is creating a billboard model with regions.

If I want 2 billboards with 2 different regions do I have to create a new model? Because if we could use the same model (save memory) that would be best.

Cheers

— Reply to this email directly or view it on GitHub https://github.com/jrenner/gdx-proto/issues/7#issuecomment-53897335.

Caresilabs commented 10 years ago

Cant find a UV coordinate attribute for material so that's sad :/ well yes its cheap vertices at least :)

Have you thought about lod? I know we have a lot in front of us, just wondering in general :)