This PR fixes the remaining issues from the awesome PR #2 by @funatsufumiya
It bumps the bevy version to 0.14 and uses the newly available crates.io version of gdext instead of pointing towards the git repo.
Note that the bevy_godot4::prelude no longer imports bevy::prelude and godot::prelude modules, since that lead to a name clash of their individual Resource structs. (This is potentially a slight breaking change, but should prevent similar issues in the future.)
Successfully tested on Arch Linux (rustc 1.80.1 (3f5fd8dd4 2024-08-06)) and Windows 10.
This PR fixes the remaining issues from the awesome PR #2 by @funatsufumiya
It bumps the
bevy
version to0.14
and uses the newly available crates.io version ofgdext
instead of pointing towards the git repo.Note that the
bevy_godot4::prelude
no longer importsbevy::prelude
andgodot::prelude
modules, since that lead to a name clash of their individualResource
structs. (This is potentially a slight breaking change, but should prevent similar issues in the future.)Successfully tested on Arch Linux (
rustc 1.80.1 (3f5fd8dd4 2024-08-06)
) and Windows 10.