jrossignol / WaypointManager

MIT License
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Waypoint manager did not pick up the second waypoint when it became visible in the contrat window #44

Closed linuxgurugamer closed 8 years ago

linuxgurugamer commented 8 years ago

Waypoint manager did not pick up the second waypoint when it became visible in the contract window. Also, didn't see the icon anywhere on screen. This was with the following parameters in the waypoint code: hidden = true parameter = completedparm

Also, when I removed the "hidden = true", waypointmanager showed all waypoints. Sample waypoint is below:

    RANDOM_WAYPOINT_NEAR
    {
        name = @/a2
        icon = report
        parameter = Location1AllObjectives
        hidden = true           
        altitude = 0.0
        waterAllowed = false
        nearIndex = 0
        count = 1
        minDistance = Prestige() == Trivial ? @/TrivialMin : Prestige() == Significant ? @/SignificantMin : @/ExceptionalMin
        maxDistance = Prestige() == Trivial ? @/TrivialMax : Prestige() == Significant ? @/SignificantMax : @/ExceptionalMax
jrossignol commented 8 years ago

Does it show up in the map view? if it doesn't, then this isn't a Waypoint Manager issue. On Dec 30, 2015 2:03 PM, "linuxgurugamer" notifications@github.com wrote:

Waypoint manager did not pick up the second waypoint when it became visible in the contract window Also, didn't see the icon anywhere on screen This was with the following parameters in the waypoint code: hidden = true parameter = completedparm

Also, when I removed the "hidden = true", waypointmanager showed all waypoints Sample waypoint is below:

RANDOM_WAYPOINT_NEAR
{
    name = @/a2
    icon = report
    parameter = Location1AllObjectives
    hidden = true
    altitude = 00
    waterAllowed = false
    nearIndex = 0
    count = 1
    minDistance = Prestige() == Trivial ? @/TrivialMin : Prestige() == Significant ? @/SignificantMin : @/ExceptionalMin
    maxDistance = Prestige() == Trivial ? @/TrivialMax : Prestige() == Significant ? @/SignificantMax : @/ExceptionalMax

— Reply to this email directly or view it on GitHub https://github.com/jrossignol/WaypointManager/issues/44.

linuxgurugamer commented 8 years ago

Yes, it does, so what issue would it be?

linuxgurugamer commented 8 years ago

I checked the map when testing without the hidden = true, and all 5 waypoints showed up there as well as in waypoint manager. But not in either of the contract windows

jrossignol commented 8 years ago

Contracts window shows parameters, the waypoints are generated by the behaviour - so whether it is showing in the contract window is not relevant to waypoint manager. On Dec 30, 2015 2:13 PM, "linuxgurugamer" notifications@github.com wrote:

I checked the map when testing without the hidden = true, and all 5 waypoints showed up there as well as in waypoint manager. But not in either of the contract windows

— Reply to this email directly or view it on GitHub https://github.com/jrossignol/WaypointManager/issues/44#issuecomment-168074661 .

linuxgurugamer commented 8 years ago

ok. I restored the "hidden = true" ,and both contract windows are working properly But, the original issue is still there. Only the first waypoint shows up in WaypointManager, and I checked the map, only one is there.

linuxgurugamer commented 8 years ago

Here is a screenshot showing the contract windows and the waypoint manager. Note that the waypoint called "Blaze" was reached, and after I did the science, the next one called "Gragment" showed up in the contract windows, but not in the waypoint manager https://www.dropbox.com/s/5eihih4dvno7yf4/screenshot_2015-12-30--16-32-08.png?dl=0 I went back to the space center, and then back to the flight view, no change

linuxgurugamer commented 8 years ago

Closing this since I'm pretty sure it is in CC, see my forum posting