jrouwe / JoltPhysics

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
MIT License
6.42k stars 414 forks source link

Switch from using _DEBUG to NDEBUG #1049

Closed jrouwe closed 4 months ago

jrouwe commented 4 months ago

NDEBUG is defined in the standard while _DEBUG is Visual Studio specific.

sonarcloud[bot] commented 4 months ago

Quality Gate Passed Quality Gate passed

Issues
0 New issues
0 Accepted issues

Measures
0 Security Hotspots
No data about Coverage
0.0% Duplication on New Code

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