A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
MIT License
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Implemented approximate ACos function for the dihedral bend constraints #1059
Issues
0 New issues
0 Accepted issues
Measures
0 Security Hotspots
40.0% Coverage on New Code
0.0% Duplication on New Code
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