jrouwe / JoltPhysics

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
MIT License
6.42k stars 414 forks source link

Improved handling of mass override for soft bodies #1066

Closed jrouwe closed 4 months ago

jrouwe commented 4 months ago
jrouwe commented 4 months ago

@mihe I think with this change you can remove your hack:

https://github.com/godot-jolt/godot-jolt/blob/5876f86281a28c5f5071b21f84415489f61d427e/src/spaces/jolt_contact_listener_3d.cpp#L140-L145

sonarcloud[bot] commented 4 months ago

Quality Gate Passed Quality Gate passed

Issues
0 New issues
0 Accepted issues

Measures
0 Security Hotspots
0.0% Coverage on New Code
0.0% Duplication on New Code

See analysis details on SonarCloud

mihe commented 4 months ago

That does indeed resolve that issue it seems.

Thank you!