A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
MIT License
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Assert hit on a scene without constraints w/ `JPH::TempAllocatorMalloc`. #1102
Triggered from: https://github.com/jrouwe/JoltPhysics/blob/56adf54375d4393be7752acd796e1ca3ea3f5474/Jolt/Physics/PhysicsSystem.cpp#L281