Closed guusw closed 1 month ago
If you update your branch to latest you'll find that this was fixed in 6e0b867a2 already.
You also now have the USE_WASM_SIMD
CMake option as of 256a61aee, which will add the relevant SIMD flags for you, so you don't have to pass -msimd128
or set USE_SSE4_1
anymore.
@guusw I think mihe is right and this PR can be closed. Let me know if there are any issues still.
Hey, first of all thank you for creating this, I'm currently integrating this into our game creation tool and so far it's been great to work with :)
Just a little change I had make to compile the library with emscripten since
-mfpmath
doesn't seem to be a valid compile flag. Aside from having to setUSE_SSE4_1
externally and enable web simd with-msimd128