jrouwe / JoltPhysics

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
MIT License
6.46k stars 418 forks source link

Created ESupportMode::Default #944

Closed jrouwe closed 6 months ago

jrouwe commented 6 months ago

This mode will switch between IncludeConvexRadius/ExcludeConvexRadius depending on which representation is the most efficient/accurate for a particular shape and is used by CastShape to get better performance and a better quality normal.

sonarcloud[bot] commented 6 months ago

Quality Gate Passed Quality Gate passed

Issues
0 New issues

Measures
0 Security Hotspots
66.7% Coverage on New Code
0.0% Duplication on New Code

See analysis details on SonarCloud