Open amadeok opened 6 years ago
what about explicitely casting to double for passing to the function?
mpu.getMotion6(&(double)ax, &(double)ay, &(double)az, &(double)gx, &(double)gy, &(double)gz);
BTW, I would agree to generally use float instead of double in the Arduino lib section, as suggested by me here: https://github.com/jrowberg/i2cdevlib/issues/407
Hi, When using float variables inside mpu.getMotion6() i get this error
`
I understand this could be fixed by using double, however i'd like to use float. Is this possible?