The weapons should break after some amount of hits, for example 10 hits for a knife, the spear would be one-off weapon.
The item could be stored as 2 bytes instead of just an index, so the second byte could be used as an item's HP.
Food could also lose HP after a day or so, until it would turn into some unusable item(e.g. poop :-))
The weapons should break after some amount of hits, for example 10 hits for a knife, the spear would be one-off weapon. The item could be stored as 2 bytes instead of just an index, so the second byte could be used as an item's HP. Food could also lose HP after a day or so, until it would turn into some unusable item(e.g. poop :-))