jrs0ul / nes_survival

A survival game for the NES
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Adapt collision data based on the scroll state and the player's position #33

Closed jrs0ul closed 11 months ago

jrs0ul commented 1 year ago

Loading collision data for certain parts of the map should be easy. Calling PushCollisionMapRight(or Left) many times should not be the way to go.

jrs0ul commented 11 months ago

no longer relevant