this feature add reactive programming to the current project.
You do not need to use "this.x()" to get position x, now you just need to type "this.x".
The entity will know when an attribute has changed (e.g. this.width = 50) and will send request to the scene to be rendered.
this feature add reactive programming to the current project. You do not need to use "this.x()" to get position x, now you just need to type "this.x". The entity will know when an attribute has changed (e.g. this.width = 50) and will send request to the scene to be rendered.