Incomplete VDF data.
bei Gameloop.Vdf.VdfSerializer.Deserialize(TextReader textReader)
bei Gameloop.Vdf.VdfConvert.Deserialize(TextReader reader, VdfSerializerSettings settings)
bei client_sourceGame.Gameinfo.VdfConvertSanitized.Deserialize(String value)
bei client_protection.Steam.SteamCrawler.GetAvailableGames(String installDir)
bei client_application.MVVM.ViewModel.ProtectionTab.TypeViewModel.Process()
bei client_application.MVVM.ViewModel.BaseViewModel.ProcessHelper(Object sender, DoWorkEventArgs args)
bei System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e)
bei System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument)
An error occurred in the software. @js1251 will reach out to you soon. Updates will be posted here.
Incomplete VDF data. bei Gameloop.Vdf.VdfSerializer.Deserialize(TextReader textReader) bei Gameloop.Vdf.VdfConvert.Deserialize(TextReader reader, VdfSerializerSettings settings) bei client_sourceGame.Gameinfo.VdfConvertSanitized.Deserialize(String value) bei client_protection.Steam.SteamCrawler.GetAvailableGames(String installDir) bei client_application.MVVM.ViewModel.ProtectionTab.TypeViewModel.Process() bei client_application.MVVM.ViewModel.BaseViewModel.ProcessHelper(Object sender, DoWorkEventArgs args) bei System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e) bei System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument)
An error occurred in the software. @js1251 will reach out to you soon. Updates will be posted here.