js6pak / mojangfix

Minecraft b1.7.3 mod that fixes skins, authentication and more
https://modrinth.com/mod/mojangfix
GNU Lesser General Public License v3.0
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Incorrectly applied textures on Slim-Armed characters #7

Closed notabirb1 closed 2 years ago

notabirb1 commented 2 years ago

With every Slim-Armed Minecraft character I have tried, I have found a strange issue with how the texture is applied to the character. For some reason (presumably the renderer) a row of pixels on the bottom of the player's arms are flipped, leading to issues like this: Left Arm image Right Arm image How it looks on a classic model image

These colors are supposed to all be consistent, but there is a row of pixels that are flipped.

I'm not an expert with Java, but, looking through the code (and modifying it to try and fix it), I found that it seems to be an issue with the renderer, rather than the model itself (that's most likely obvious if you know Java).

I'd try to fix this myself with a pull request, but, like I've already said, I have next-to-no experience with Java.