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cs3540-final
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Basic Bullet Fixes
#5
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jsalim-neu
closed
9 months ago
jsalim-neu
commented
9 months ago
Bullets are now physics-based (and gravity free).
Bullets now have a cooldown; the rate of fire is adjustable in the inspector.
Bullets now instantiate as children of an empty BulletParent object.
Bullets are now aimed according to the direction the player is facing.