Closed z3dev closed 5 years ago
Suggest major divisions as
algorithms (e.g., extrusion) (e.g., color-conversion) api v1 v2 math geometry
Given that color needs to survive union, and algorithmic processing, I think it needs to be a property of poly3 / vec3
Hopefully color conversions can be under algorithms.
Ah, I failed at formatting.
I mean.
api/v1/... api/v1/path/... api/v2/... api/v2/extrusion-ops/... api/scad/...
etc.
Split the current library into more specialised functions / modules with clean and simple interfaces. Each 'module' should be a useful building block in other forms of geometry, API interface, librariy, and/or application.
Split: