Open brad-charboneau opened 3 years ago
I Disconnected NES, SNES, and Genesis and now they won't reconnect Plugin Crashes immediately. Let me know what other info I can provide.
RetroArch is installed @ D:/RetroArch/ and emu_path in each of the python config files is set to that path
My SNES user_config.py:
# This file automatically generated by RetroGOG
emu_path = "D:/RetroArch/"
core = "bsnes_libretro.dll"
Another Update is they now show connected, but won't sync my library at all
I may have found the issue. seems RetroArch maybe encoding playlist files in the latest version. will check again later with a fresh install.
I may have found the issue. seems RetroArch maybe encoding playlist files in the latest version. will check again later with a fresh install.
I have this issue as well. What do you mean by encoding playlist files? Is there a way to disable?
I may have found the issue. seems RetroArch maybe encoding playlist files in the latest version. will check again later with a fresh install.
I have this issue as well. What do you mean by encoding playlist files? Is there a way to disable?
lpl Files in the following folder should be readable in any text editor as they are just JSON objects. but when i opened them, they were a bunch of random characters in no particular format.
{RetroArch_Install_Folder}\playlists\
files should look similar to the following:
{
"version": "1.4",
"default_core_path": "D:\\RetroArch\\cores\\pcsx_rearmed_libretro.dll",
"default_core_name": "PCSX-ReARMed",
"label_display_mode": 0,
"right_thumbnail_mode": 0,
"left_thumbnail_mode": 0,
"sort_mode": 0,
"items": [
{
"path": "D:\\Roms and Stuff\\roms\\psx\\Final Fantasy VII\\Final Fantasy VII (USA).m3u",
"label": "Final Fantasy VII (USA)",
"core_path": "D:\\RetroArch\\cores\\pcsx_rearmed_libretro.dll",
"core_name": "PCSX-ReARMed",
"crc32": "00000000|crc",
"db_name": "Sony - PlayStation.lpl"
}
]
}
I may have found the issue. seems RetroArch maybe encoding playlist files in the latest version. will check again later with a fresh install.
I have this issue as well. What do you mean by encoding playlist files? Is there a way to disable?
lpl Files in the following folder should be readable in any text editor as they are just JSON objects. but when i opened them, they were a bunch of random characters in no particular format.
{RetroArch_Install_Folder}\playlists\
files should look similar to the following:
{ "version": "1.4", "default_core_path": "D:\\RetroArch\\cores\\pcsx_rearmed_libretro.dll", "default_core_name": "PCSX-ReARMed", "label_display_mode": 0, "right_thumbnail_mode": 0, "left_thumbnail_mode": 0, "sort_mode": 0, "items": [ { "path": "D:\\Roms and Stuff\\roms\\psx\\Final Fantasy VII\\Final Fantasy VII (USA).m3u", "label": "Final Fantasy VII (USA)", "core_path": "D:\\RetroArch\\cores\\pcsx_rearmed_libretro.dll", "core_name": "PCSX-ReARMed", "crc32": "00000000|crc", "db_name": "Sony - PlayStation.lpl" } ] }
Interesting. I must have had a separate issue. I backtracked and redid everything, and ran into an issue with SSL opening the raw github links. I had to do everything fairly manually.
See Screenshot1 for what I am seeing inside GOG Launcher, See Screenshot 2 for Number of games in my library I do have a lot of NES, SNES, and Genesis games and I am not sure if I am overloading it. If I can provide logs or anything, just ask.