We had a while loop inside of the animation code for the answers. It would select a random answer from the pool provided until the answer selected wasn't already on the screen. Problem was - for sets with only a few questions, this would break as all the answers would already be on the screen.
Real problem - sets need to have a min. number of questions / answers. But this fixes #108.
Basically what happened:
We had a while loop inside of the animation code for the answers. It would select a random answer from the pool provided until the answer selected wasn't already on the screen. Problem was - for sets with only a few questions, this would break as all the answers would already be on the screen.
Real problem - sets need to have a min. number of questions / answers. But this fixes #108.